This example a simple 2-player chess application. This example does not allow computer opponent play or saving and does not notify you when a player is in check, checkmate, or stalemate. This example primarily shows how to customize LabVIEW controls and indicators to create an unique user interface.
This example follows the rules of chess with the following exceptions:
- Castling (moving the king to exchange places with a rook) is not possible.
- When a pawn reaches the other side of the board, it does not change into another piece
kindly tell me what is the algoritham u used in doing this program ... i am not able to understand the different vi??? please kindly help