Overview
This is a LabVIEW implementation of A game called Pin Ball (also know as Stonebraker).
Description
I know it has bugs and there are MANY things that can be improve but it's better to have it out there than never uploaded. I did this in very little time and I haven't had anymore to keep adding features/debugging.Feel free to talk to me about questions on the code in case you want to upgrade it as well.
It uses one loop to track mouse movements, and another loop to update the positions and check for collisions.
Steps to Implement or Execute Code
Download and run!
Requirements
Software
LabVIEW 8.0.1 or later
Hardware
Mouse
Additional Images

**This document has been updated to meet the current required format for the NI Code Exchange. For more details visit this discussion thread**
Example code from the Example Code Exchange in the NI Community is licensed with the MIT license.
Missing Subvi's
You are missing subvi's.Please post them
Thank you!
I updated the files, thank you for the feedback.
Yardov
hi
i want use your vi but in new application
in my application i read from a daq an aleatoire signal
i want that the position of the cursor must be controlled by this signal and not by the "mousse move "
can i get help from your side?