Hi all,
digging deeper into the 3D picture control, another thing strikes me.
I perform a 3D animation by changing the transformations of my objects over time, redisplaying the scene by wiring the scene into the picture control or render window every time. I compare the standard 3D picture control vs. the external render window. The latter has the problem that I cannot control its appearance like I can with a standard VI panel. (I have a true full screen animation in my mind.) Therefore I would prefer to use the standard 3D picture control.
1. The render window appears to be much faster (several times higher frame rate) than the standard 3D picture control in my animation.
2. In the 3D picture control, the redrawing by using the camera controller is very fast - much faster than my own redrawing. WHY?!?
3. Now comes the strangest part: If my animation runs and I display the standard context menu of the 3D picture control but right-clicking into the control, the animation frame rate increases to the same frame rate as in the render window. As long as the context menu is visible, the whole thing is fast as a lightning. When it disappears (by clicking somewhere else), the animation returns to the low speed.
There are no other controls underlying the picture control in the vi that might cause unwanted redrawing. No other loops are running.
All ideas are appreciated!
Regards
Matthias
Message Edited by matthias.richwin on 07-12-2007 09:25 AM