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Any 3D interfaces for Labview?

Is there any NI equivalent to Roboworks (Newtonium.com). This is software that can display a multi-joint 3D view of a robot, linked to Labview in real time.

While I found Roboworks appropriate for my needs, my company's policies don't agree with their sales process(online only). So, I am looking for an alternative.

I found ThreeDimSim, which supports COM programming, thus linkable to Labview. However, their sales site is not compatible to our company.

Any help is appreciated.
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Hi Roberto,

I found this Khepera II site that has some software you might find interesting. Not sure about their sales process, but you can take a look into that.

Kileen C.
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Hi,

I'm currently working on a OpenGL interface to LabVIEW. My objective is to
make OpenGL accessible in LabVIEW, and to make this as intuitive as
possible. At the moment I get all "graphical" events (mouse move, redraw,
window close, etc.) through LabVIEW events.

However, at the moment I did not spend much time on the actual OpenGL calls.
If you are familiar with OpenGL, it might be interesting for you. You'll
have to do the graphics yourself. OpenGL is just an interface that draws 3d
stuff. So you can program anything you want, but you have to program
everything manually...

I did a 3D robot arm in the past, but not using these new advancements.

Regards,

Wiebe.

"Roberto" wrote in message
news:50650000000800000034DD0000-1079395200000@exchange.
ni.com...
> Is there any NI equivalent to Roboworks (Newtonium.com). This is
> software that can display a multi-joint 3D view of a robot, linked to
> Labview in real time.
>
> While I found Roboworks appropriate for my needs, my company's
> policies don't agree with their sales process(online only). So, I am
> looking for an alternative.
>
> I found ThreeDimSim, which supports COM programming, thus linkable to
> Labview. However, their sales site is not compatible to our company.
>
> Any help is appreciated.
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Hi! I am working on a simulation project and will need to build a 3D Robot Arm Control in the front panel. Do anyone know any good tutorial where I can start? Thank you
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If I recall correctly, there was an example program supplied with labview in the graphics folder that showed a robot arm in 3D and you could move it around with controls. But I cannot find it in LV7. I think it exists in LV6. Isearched NI's site but could only find the CVI equivalent of it, which uses OpenGL
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"It’s the questions that drive us.”
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Why don't you simply install the LabVIEW 3D Picture Control Evaluation Software.

Now have a look at the "Robot Arm.vi" example that you'll find in the example finder. 🙂

Message Edited by altenbach on 06-17-2005 10:26 AM

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Is there any plans to support openGL toolkits in LV7.0, I hav not made the switch to 7.1 from 7.0 since I have a major project nearing completion in 7.0 then I will switch. I had put some effort into developing a universal toolkit for openGL calls but got hung up on calling the drawing and events integration with windows. I could not get a valid device condext for a labview window. I wanted to render dirrectly to a labview window but this didnot seem to work. I was using OPENGL32.dll calls. I also would be interested to see a 3d toolkit similar to GLUT for labview.

-Paul
Paul Falkenstein
Coleman Technologies Inc.
CLA, CPI, AIA-Vision
Labview 4.0- 2013, RT, Vision, FPGA
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Ahhh, OpenGL...
I have been dreaming of the texture mapping function, that allows the adjustment of a picture to a 3D surface. Any chance that somebody could orient me in the right direction ? I don't even know where to start !!! 😞
Chilly Charly    (aka CC)
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@falkpl wrote:
Is there any plans to support openGL toolkits in LV7.0, I hav not made the switch to 7.1 from 7.0 since I have a major project nearing completion in 7.0 then I will switch. I had put some effort into developing a universal toolkit for openGL calls but got hung up on calling the drawing and events integration with windows. I could not get a valid device condext for a labview window. I wanted to render dirrectly to a labview window but this didnot seem to work. I was using OPENGL32.dll calls. I also would be interested to see a 3d toolkit similar to GLUT for labview.

-Paul




Basically, while the Picture Control in LabVIEW 7.0 seems to support the "draw OpenGL stream" opcode at least partly, the above mentioned Toolkit is made in such a way that it is not simply possible to resave it as a 7.0 version. So someone would probably have to recode the entire hierarchy in LabVIEW 7.0. Besides of the huge work this would mean, it is very likely that the OpenGL support in LabVIEW 7.0 was also not made public nor used outside of NI, because it was still experimental and had a number of bugs, problems, limitations, which might make above mentioned library more or less useless in LabVIEW 7.0 anyhow.

Rolf Kalbermatter
Rolf Kalbermatter  My Blog
DEMO, Electronic and Mechanical Support department, room 36.LB00.390
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@AnalogKid2DigitalMan wrote:
If I recall correctly, there was an example program supplied with labview in the graphics folder that showed a robot arm in 3D and you could move it around with controls. But I cannot find it in LV7. I think it exists in LV6. Isearched NI's site but could only find the CVI equivalent of it, which uses OpenGL




Check out examples\picture\robot.llb\robot.vi in your LabVIEW folder.

Rolf Kalbermatter
Rolf Kalbermatter  My Blog
DEMO, Electronic and Mechanical Support department, room 36.LB00.390
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