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Delaunay triangulation and 3D objects

I'm trying to generate a volume from randomly spaced points on its surface. I had a look at the Delaunay method discussed briefly here.

It seems that this method generates a 3D surface, while I'm looking for a 3D volume. Am I missing something ? Could somebody point me to a proper starting point ? 

Chilly Charly    (aka CC)
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Your link is not working for me.... 😞

 

(you probably meant to link to this thread)

Message Edited by altenbach on 12-21-2008 11:01 AM
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Hi Christian,

you are right, the link has been broken. Thanks for the correction.

Chilly Charly    (aka CC)
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