Hi,
We're developing a small arcade game, that uses a AIO module for the
movements, but it also reads the keyboard. The crashes appeared, but are not
a problem (a game should be played with the aio joystick). The event
structure was isolated. I'll see if I can send the code later this week.
Thanks,
Wiebe.
"Andrey Dmitriev" wrote in message
news:5065000000050000000D320100-1066448259000@exchange.ni.com...
> There are not enough information about your problem. Usually I also
> have a lot of crashes during development, but in most cases in my
> code...
>
> At the first, be sure, that crashes are reproducible. Then reduce your
> block diagram step by step up to simple VI, which contains error. And
> then, if problem still pr
esent, send your example (must be as simple
> as possible) to NI. May be in next version this problem (if exists)
> will be fixed.
>
> good luck!