06-21-2012 01:25 AM
Hi all,
Can you provide me some ideals how to get the lowest point(Z) of the 3D surface graph, and return the corresponding range of X & Y?
06-21-2012 07:48 AM
Hi,
you could just use the Max.&Min vi from the array palette on your z matrix.
This will also give you the indices to extract x and y out of their respective arrays.
Regards
Florian