06-18-2006 11:23 PM
06-19-2006 02:12 PM
06-19-2006 03:04 PM
06-20-2006 10:16 AM
Hi Anthony,
I looked at the code I posted again, and it appears that I overlooked some use cases. Sorry for the bug! I have attached modified code that should parse the 1D array correctly now. Note that I fill any "extra" lines with zeros. In the example you posted above:
2 0 0
0 1 0
0 0 0
would leave the last six bits (lines) of port 3 set to zero. I hope this clears up some confusion - please let me know if you catch anything else.
Thanks!
06-20-2006 11:09 AM
06-21-2006 12:01 PM
06-21-2006 04:04 PM
06-22-2006 11:38 AM - edited 06-22-2006 11:38 AM
Message Edited by Anthony_Wong on 06-22-2006 11:41 AM
06-22-2006 01:15 PM
06-22-2006 03:13 PM