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I'm sorry I don't have Kinect API  but if you search "LabVIEW Examples" on your LabVIEW menu, you'll find some example on how to make library calls.  Do you have Kinect SDK installed on your computer?

 

I'm right now on a Macbook so can't create a quick vi for Kinect library call, but I'll see if I can do that tomorrow.  It maybe for Leap Motion but concept would be the same.  You would still need to do your own logic for "position change over time" to detect "abuse."

 

-DP

 

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Message 11 of 14
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I have already installed the SDK and the Kinesthesia on my computer. Anyway, why do i need to make a library call? 

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Message 12 of 14
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Have you searched on this forum to get some further help? Like this link...

 

You need to make a library call because Kinect API allows you to initialize the interface and then you'd be able to use a lot of built-in functions that already exist to make your programming easier (since you have the API loaded, try their skeleton browser/etc and also read up their documentation).  Sorry, I don't have 64 bit LabVIEW on my computer currently and Kinect API I have is 64 bit so it won't let me setup the calls from LabVIEW to show you an example... but above link will help you.  You should also read LabVIEW documentation on "Call Library Function" which can be accessed through "Connectivity" submenu (when you right click) on LabVIEW Block Diagrams.

 

Good luck!

 

-DP

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New Controls & Indicators made using vector graphics & animations? Click below for Pebbles UI


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Message 13 of 14
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So sorry to trouble you again...but i only manage to do this...I'm still confuse

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Message 14 of 14
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