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using MoveBlock for an array of two dimensions

People,

I've seen this example, http://zone.ni.com/devzone/cda/epd/p/id/3672 and would like to adapt it to a array 2-D.

My C code is something as:
int **ReturnIntPointer(void) {
    int **array;
    (initializing and malloc the array)

    return *array;
}

And in the VI, the parameters configured in the Call Library Node for MoveBlock are the same? (obviously changing the dimension to two dimension).
For the size, is not a matter of simply multiply to the existing VI the number of dimensions (two)?

Thanks,
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