People,
I've seen this example,
http://zone.ni.com/devzone/cda/epd/p/id/3672 and would like to adapt it to a array 2-D.
My C code is something as:
int **ReturnIntPointer(void) {
int **array;
(initializing and malloc the array)
return *array;
}
And in the VI, the parameters configured in the Call Library Node for MoveBlock are the same? (obviously changing the dimension to two dimension).
For the size, is not a matter of simply multiply to the existing VI the number of dimensions (two)?
Thanks,