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what do i need for a classic pong game with real-life interface/ speedy-33?

Lo guys, i'm a student, for my academic project i was kinda hoping to do a classic pong game with LabVIEW... 2 Palettes, a ball... except the goal is to involve the "outside world in this poject". So i was thinking of moving the palletes when a player's finger is moved (i guess i need a sensor, was thinking of placing a bright color on each finger so as to be detected). Note that i would be using speedy-33

 

please guys i am very new to labview, and i need a project, i got one but i still dunno how to produce it... Thank you all

 

Best regards.

T. A.
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Wow!

What kind of sensor are you going to use to detect the "bright color on each finger"?

Jim
You're entirely bonkers. But I'll tell you a secret. All the best people are. ~ Alice
For he does not know what will happen; So who can tell him when it will occur? Eccl. 8:7

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hey there Jim. I gotta start by thanking you for your response.

 

1) Turns out i've been told LabVIEW doesnt do well with sensors, so my PONG project is put aside, for the time being... (i dont know really what kind of sensors they are) but if you got any ideas they are very welcome.

 

2) we are required to do a simple tic tac toe game: 2 panels, each has an up/down , left/right & enter button... a water pump must also be embedded somwhere so when one player loses he gets squirted with water... The tic tac to game is going to visually take place on the pc screen (unless I can easilly connect the speedy to a 3M projector which would be cool)

 

3) Any tips, guide lines, VIs are regarded in advance

 

Thank you

 

R. S. Al-J.

T. A.
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This should give you a good start. We did this as a wait window when we were updating software. It is old code so I do not want any comments on the coding style. It was done in fun and has not been updated in almost ten years.

 

You will have to update the controls to work from a control vs automatically. Have fun let me know how this turns out.

Tim
GHSP
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rebghb wrote:

[...] i've been told LabVIEW doesnt do well with sensors [...]


You've been misled.

Jim
You're entirely bonkers. But I'll tell you a secret. All the best people are. ~ Alice
For he does not know what will happen; So who can tell him when it will occur? Eccl. 8:7

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Alright Jim, lets say i want to move the pongs (left and right) when i move my finger left and righ... what do i need for that??

what sensor? any clue?

 

thanks in advance.

T. A.
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The first thing I thought of was a camera, but that was my original question to you.  That doesn't have anything to do with LabVIEW being good with sensors.
Jim
You're entirely bonkers. But I'll tell you a secret. All the best people are. ~ Alice
For he does not know what will happen; So who can tell him when it will occur? Eccl. 8:7

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Thanks alot aeastet, i will try try and will let you know, hopefully it will work out just fine. 🙂

 

 

T. A.
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Maybe a strain gauge may work for this
Harold Timmis
htimmis@fit.edu
Orlando,Fl
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Well my professor told me it would be a very hard job binding the palette with your finger (couldnt say this sentence in another way). So the deal is that I do not want my palette to crash amidst moving my finger! so when the ball is coming my way, i do NOT want to struggle to move the pallette, I want the pallette to move smoothly.

And sorry to ask again, what sensor/camera shall i use (full name please) 🙂

 

T. A.
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