I am using MSVC++ 6.0 and am utilizing a homegrown timer to update my status on the screen. This timer utilized a worker thread and calls a HandleTimer method in my dialog class to update the status. I can update all my MSVC++ widgets okay but when I go to update the NiGraph m_Graph via a m_Graph.ChartXY(x,y) it blows up. I can make the same call, m_Graph.Chart(x,y), via a button call back and it works fine. Yes, the values are doubles and they are initialized okay. Has anybody else run into this issue?
jim