02-14-2008 08:37 PM
02-17-2008 06:23 PM
02-17-2008 06:53 PM
Hi,
It appears that the problems comes from the communication between TestStand and c# using the UserMessages. When I don't send any User Message to my GUI, everything works fine. However, the moment we start sending asynchrones messages (and we send quite a few), even if we don't process them in the GUI (we return immediatly in the user message event handler), the GUI hangs when we have too much of these threads running in parallel sending these messages.
We checked already for memory leak with profiler tools, but it appears there is nothing significant (we can see the types that are created and not released). It does not look like the problem.
Unless you (NI people) tell me it is impossible, I believe there is a limitation in the user messages feature with an operator interface. Probably I will have to modify my tool so that I write in files from my TestStand sequences, and I start timers in my Operator interface to read from these files.
Regards,
Alexandre
02-18-2008 10:13 AM