I have a modified version of the SequentialModel.seq that I need to use on various machines. To keep things simple for the user, I'd like to check at the beginning of my program and see if the current model is different than the one I need. If so, I store the current station model using ( Engine.GetStationModelSequenceFile ) and would like to set the station model to my model file. Then, when my application completes, it would reset the station model back to the original model that I stored from before. What function will allow me to change the station model programmatically? Also, will the change require a restart of the engine? Thanks.
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