Hi Chris,
You can do this by checking the boolean returned from SequenceContext.InInteractiveMode. It True if in Interactive.
eg ThisContext.InInteractiveMode
Hope this helps you
Regards
Ray Farmer
Message Edited by Ray Farmer on 02-26-2009 09:59 PM
Message Edited by Ray Farmer on 02-26-2009 10:05 PM
Regards
Ray Farmer
