ID: TS6396
Abstract: As part of a practicum course, students were required to perform a three-week product design based on myRIO. The wide-open design space was a new experience for most. Teams created a variety of projects including a vision targeting Nerf turret gun, a motion-activated music synthesizer, an accelerometer-controlled labyrinth game, an automated drink-mixing system, and a light- and motion-controlled mini blind. The approach proved effective in getting students motivated to create new products and push their own limits. Results at the end of the cycle exceeded all expectations.
Speaker: Aidan Browne, UNC Charlotte, Assistant Professor