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Actor Framework stopping block UI thread

Hello,

I am working on a large app using many AF dynamically (e.g. 50 AFs). It works fine, but if I want to stop some of the AF, the UI thread seems to get blocked for a few seconds and GUI is not responsible. If I want to stop multiple AFs at once, the UI thread gets blocked for a long time.

 

Is UI thread somehow responsible for stopping AF or releasing the resources ? Is the number of AF any problem ? Or any other idea ?

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