When working on old code where we may have some large structures (don't start on style, large structures exist and will continue to exist as long as LabVIEW is marketed to non-programmers) which become a real nuisance to work with.
If I'm refactoring such code and have significantly reduced the footprint of the BD, I need to go wandering around looking for the vertical middle of the structure so that I can resize it (make it smaller!). Why don't the resize handles always appear on the edge of a structure where the mouse is if nothing else is in the way? Why the insistance that only the corners and middles of the edges can be used to resize?
The same occurs if I temporarily need more space, go searching for the middle of the structure, resize and go wandering back. It would be nice if I could take any arbitrary point on the structure edge to resize. Of course the corners would remain the only places where we can resize in two dimensions simultaneously.
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