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LabVIEW's 2D picture plot is very versatile, but also very '90's', conversely the 3D picture control whilst good for drawing teapots is lacking a lot of the power in terms of helper functions that the 2D plot has.
Let's see NI add some out-of-the-box functionality to give us more from the 3D plot.
-A good '2D in 3D' library to allow us to use the 3D control just like a 2D one with pixel perfect bitmaps. This is how modern 2D
games generally do it and it brings many advantages. Scaling, rotation, tinting, and alpha mapping will all come more or less for
free from a CPU perspective (with minimal effort for the gfx card) and will enable all this goodness in 'real time'.
-Plot helpers compatible with the 3D display. LabVIEW has some great 3D plots built in, but wouldn't it be nice if these would spit
out a scene compatible with the 3D picture control? Then if I want to add extra custom bits to the plot or have my flying teapot in
front of it, I have that option. The 2D picture plot already has the ability to do this stuff in 'old-skool' 2D, so the 3D picture
plot currently feels like a poor cousin. If we can drill down into the plot helpers in LabVIEW, all the better... you'll see an explosion
of community enhancements and new plot types.
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