 rvcb
		
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			07-10-2008 04:26 PM
07-11-2008 10:42 AM
 rvcb
		
			rvcb
		
		
		
		
		
		
		
		
	
			07-12-2008 04:38 AM
 Albert.Geven
		
			Albert.Geven
		
		
		 
		
		
		
		
		
	
			07-13-2008 12:28 AM
 jownR
		
			jownR
		
		
		
		
		
		
		
		
	
			09-18-2008 08:35 PM
Thanks so much for this tip and link, it solved my problem as well.  I am so happy.  I have tried to fix this problem on my Mac forever and now it is fixed.  
James Ramsey
 Raba
		
			Raba
		
		
		
		
		
		
		
		
	
			02-03-2009 01:04 PM
I use LabView 8.0 (German version), LabVIEW Toolkit for LEGO MINDSTORMS NXT and nxt_toolkit_1_0_1_patch on Windows Vista. Mass compilation was whithout errors.
If I try to compile some VI's, I get the error message "Unsupported case structure value. Only single value cases and Default, are supported." I think, this problem was solved with nxt_toolkit_1_0_1_patch ???
 B-Zoar
		
			B-Zoar
		
		
		
		
		
		
		
		
	
			02-07-2009 07:46 PM
Easymac wrote:
Hi,
I am running Labview 8.2 with the LEGO mindstorm tool kit. My hardware is a macbook pro with 10.4 Labview is running fine, everything is compiled and running on rosette, but whenever i try to open the nxt terminal, Labview quits. I have reinstalled Labview twice and the NXT tool kit three times, but the same problem occurs. ?
Yeah I've been having the exact same problem, except that I have 10.5 on my macbook. Can anyone help?
 Neffer
		
			Neffer
		
		
		
		
		
		
		
		
	
			05-13-2009 08:59 AM
I found a bug in the Qoutien & Remainder, when using nagatives input.
I have made this workaround to get the same result on the NXT, as it was intendet on the PC.
I think it is a serius bug, and i find i strange that no one have encountered the bug before.
I am using LabVIEW 8.0 with NXT Firmware 1.05.
http://www.student.dtu.dk/~s052480/MathQuotientAndRemainder.vi
 Neffer
		
			Neffer
		
		
		
		
		
		
		
		
	
			05-17-2009 09:04 AM
Are there anybody, who can reproduce this bug?
Is this something NI/LabVIEW will make a patch/update to fix?
Best regards
Steffen
 Nli
		
			Nli
		
		
		
		
		
		
		
		
	
			05-18-2009 11:28 AM
Thank you for reporting this issue!
I was able to reproduce the bug. On NXT, the quotient and remainder function returns a different set of values from when running it on PC, if one of the input is negative. We'll fix it in the next release of the NXT toolkit.
If we are only talking about quotient and remainder, the values returned on NXT are not wrong either. But the LV PC "quotient and remainder" returns the floor of "quotient", and calculate the remainder using the floor of the quotient, as indicated by the labels of the indicators. Since the "quotient and remainder" function on NXT inherits the names of the indicators from its PC version, it should be consistent with the PC version.