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Overlay of text on 16-bit image

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I found it, Image Mask...

Sorry

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Message 11 of 14
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A late comment on this thread (because I am involved in this one: http://forums.ni.com/ni/board/message?board.id=200&message.id=24199&jump=true😞

 

It does not make much sense to build a destructive overlay on a 16 bit image. The overlay hides parts of the original image. Hence it is only of limited use for further processing. I think the main reason for the overlay are documentary purposes. RGB is completely sufficient if you print or view such a documentary image. There is perhaps an exception for medical images which will be displayed on 12 bit displaying monitors.

 

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Message 12 of 14
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Thank you all for this discussion.

I tried Adam_H's solution, but I am dealing with U16 images. If I typecast from RGB to U16, I get a black image with the text. What steps do I need to add?

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Message 13 of 14
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*did some digging*

 

Have you found a valid solution? I'm also troubled by the U16-problem. I use 2 cameras with 10 and 12 bit. The cast from U16 to RGB32 seems to be broken (and does not work as single function either).

 

Thanks!

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Message 14 of 14
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