Hi,
You could try to make a smart global (LV2 global, buffer vi, whatever).
If you give the global an init state, and a read state, you can use the buffer througout your program. Since the joystickAcquire.vi vi is only called from the buffer, it will never be called asynchronically.
Regards,
Wiebe.
"gnunesjr" <x@no.email> wrote in message news:1142889066490-340743@exchange.ni.com...
I am writing an application in which I would like to use a joystick to "fly" a microscope over a large sample. My problem is that joystickAcquire.vi, and the third party software that provides my live microscope image both Call Library Function Nodes. So...they can't run at the same time. Unfortunately, it would be really useful to see where your "flying" while you're flying there!Can anyone help me read the joystick without calling a library function node? (I'm using a Logitech Attack 3 USB joystick, which works great with the joystickAcquire.vi, but... I'm open to easy solutions, like does anyone know where I can get a non-USB joystick?)Thanks in advance!-GN