05-07-2008 12:39 PM
05-12-2008 10:10 AM
05-12-2008 10:25 AM - edited 05-12-2008 10:26 AM
05-12-2008 10:27 AM
05-12-2008 10:29 AM
05-12-2008 10:31 AM
Wow! No, I did not notice that. Why isn't it accessible any other way!?
@chilly charly wrote:
Did you notice that the picture control has a very nice zoom function that accepts real numbers ? Just create a property node (right click on the picture terminal > create > Property node...).
That way you shoud be able to scale your image up or down at will.
Message Edité par chilly charly le 05-12-2008 05:26 PM
05-14-2008 05:44 PM
01-11-2011 12:28 PM
Dear Sir,
I also have a problem with 3d picture control which I guess would fit to the same category.
I'm using 3d picture control to show a moving racket. which is connected to the labview using daqmx. So I have the racket movement on the projector. But it is not in the real scale. I mean for example when I move the real racket for 20cm the projection on the screen moves for 5cm!!
I want this to be the one to one equal mapping.
Could you please help me on that.
Thanx.
01-12-2011 03:56 PM
ballbouncing:
The zoom feature that chilly charly mentioned was for the picture control. For a 3D picture control, your best bet is to simply increase the zoom on your object until its size and movement more closely match the real thing.
The movement correspondence will also depend on the size of your screen. Since you are projecting it, you may also be able to simply move the projector back use its image zoom function to make the image larger on the screen.
07-08-2013 03:48 PM
It is feasible, to some extent. I experimented with presenting an animation on a plane. It turned out to be too slow for animation, but works for single pictures. Interpolation leaves something to be desired though.
Zooming seems nice for large pictures, as was pointed out. Maybe one of the interpolation functions works for increasing the size.