04-23-2009 03:46 PM
Hi,
I'm currently having a problem where a VRML file I have made in Google Sketchup does not get drawn in the correct place in LabView. It should get drawn in the positive x and y plane but instead gets drawn in the positive x plan and negative y plane.
At first I thought thevertices in the VRML file were being read incorrectly by LabView so I wrote a piece of code to check this (vi attached). This allowed me to see that all the vertices in the VRML file had a positive Y component so should have been drawn in the positive y plane.
Anyone have nay ideas of whats going wrong? I have had no problems with homemade VRML files before and wanted to know why this one wasn't being drawn correctly. Ive attached the VRML file in question and I'm using LabView 8.6.
Thanks for your help,
Jack
04-23-2009 05:06 PM
04-24-2009 02:42 PM
Sorry about that, all the files are attached now!
Cheers,
Jack
04-29-2009 04:34 AM
Hello Jack,
Thank you for attaching your VI. As you have mentioned, this is the VI you are using for viewing the individual vertices that you made as a test, as oppose to the VI that is drawing the objects incorrectly. In the main VI you are using, have you been able to use other VRML files correctly? Do you only see the errors with Google Sketchup VRML files, or only with this individual Google Sketchup VRML?
Have you used your test VI on other VRML files that are correctly working, to compare the use of positive and negative vertices?
Regards,