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What advante&disadvante of using graphics or object as bitmap file or wmf file ?

Working on lookuot graphics,I was recommanded to use bitmap file rather than metafiles file,but when I use bitmap file, my graphics were not looking good as original and slowed down my job.Does it take alot of memories and slowdown my computer speed if I use metafiles ?
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If your graphics use a lot of complex surface textures or were generated in a pixel driven graphics program wmf files get really bloated. As long as you draw graphics with a vector driven graphic program (like Corel Draw) and create simple objects, wmf. is really the better choice. It allows you to scale your graphics without loss of resolution and without increasing memory usage, thus speeding up your design process within Lookout. I actually use wmf in about 90% of my custom graphics. There is really a quiet good section on bmp vs wmf in the handbook.
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