Multisim and Ultiboard

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Constraining polygon segments in Ultiboard...

Hi all,

 

 

Can someone tell me how to constrain the segments of a polygon being drawn to specific angles, (similar to when drawing a trace). I just want to keep segments perpendicular or at 45 deg angles. You can toggle modes when drawing a trace with spacebar, but this doesn't work when drawing polygons.

 

 

Thanks in advance...

 

Scott

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No replies, I guess.

 

My guess is that this basic ability doesn't exist.

 

I cannot understand why I would want to create a polygonal copper area that contains arbitrary angles, or have to zoom in real close to insure a segment is perpendicular to the last one placed. It would be acceptable if the segments being placed would at least snap to grid lines, but they don't (or I haven't figured out how to enable this).

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