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Back in the day (up to LV8.6) there was an option to enable or disable the ability to delete FP controls by deleting their BD terminals.
This was both great and very annoying which made it hard to decide to leave it on or off. I had a slight lean toward off with its previous incarnation. Now you have to set an ini key to get this behavior: copyDeleteFPDCOFromFPTerm = True/False. It was great when you wanted to delete a structure or group of objects in a BD, but save the controls. It was annoying when you actually wanted to delete the control from the BD.
I do not want this back as is (as was?). I would prefer a small change.
The default setting should be to blast everything as happens now. Same as setting the old option to True.
The new setting should behave as follows: If a selection contains more than control terminals, then everything but the terminals should be deleted. The terminals should be selected though. A selection containing only one or more terminals would result in deletion of the controls.
In this way, let's say you are deleting a structure with some controls inside. Select the structure and delete it. You should be left with a selection containing the terminals which were inside. Delete a second time to get rid of them, or move on if you would like them preserved. Selecting a terminal and deleting it works normally.
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