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Listbox dividers are included in keyboard navigation of the listbox (arrow keys), without visual feedback. 

 

Dividers, which can't be selected programmatically or by mouse clicks, should be skipped during keyboard navigation.

 

See this post.

Every now and then, I stumble upon the following error when trying to use the "Match Regular Expression" node in a inlined/malleable VI:

 

raphschru_0-1727975484834.png

 

If I understand correctly this discussion, this is because it is an XNode, which is currently (or definitively) not supported in inlined VIs.

But further in the discussion, it is said that an exception was added in the compiler to allow inlining the "Error Ring" XNode.

 

My idea is to consider adding the same exception for the "Match Regular Expression" XNode, or make any modification that would result in this node being inlinable.

 

Also, there is nothing in the generated code of the "Match Regular Expression" XNode that prevents inlining!

All it really does is using a CLFN to call function "MatchRegExpEfficient" from the LabVIEW library.

 

Regards,

Raphaël.

The asterisk (*) that LabVIEW automatically places in the title bar when a file is modified should be placed first not last so that it can be seen when the window is too narrow to display the whole string, e.g. where other programs like Notepad.exe put it when then text truncation is indicated by an ellipsis (...). Some titles can be much longer when they include lvlib and lvclass contexts.

 

ast.jpg

The Wire Multiple Objects Together QuickDrop tool (Ctrl + W) is extremely useful. However, at the moment it cannot wire a block diagram constant to multiple destinations. It would be useful if it could.

 

Real-world example

The other day I found myself writing the following code.

1 (edited).png

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

I tried using Ctrl + W to wire the timestamp constant to each of the timestamp global variables. Currently the tool wires the constant to the first global variable only (leaving all other global variables unwired). Therefore I had to manually wire the constant to each of the other global variables, which is a tedious, manual operation.

 

Side-note: Global variables are used because they are computationally efficient (they can be read and written to very quickly). We needed code that ran in a tight loop (up to 1,200 times per second). The VI above performs the one-off initialisation of the global variables, before they start being read/written to in the loop.

Problem: When an error occurs inside some DAQmx VIs, the error source (the string component of the error cluster) does not contain the call chain. This means that it is impossible to know the location where the error occurred based on looking at the error message.

 

Real-world example: The other day I encountered DAQmx error -200477 on a cRIO-9045 that uses DAQmx to acquire data from several different C-Series modules. The real-time application that was running on the cRIO contained an error handling module, which correctly logged the error to file. I saw the following when using PuTTY and the linux 'cat' command to display the contents of the error log file.

 

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Notice that the error message does not contain any information as to where in the codebase this error actually occurred. This meant that I had to spend a few minutes inspecting the moderately large codebase before identifying the likely location of the error. Running subsequent tests I was able to confirm that that was the location of the error. The error was soon understood and fixed.

 

Root-cause: The root-cause of the issue (lack of call chain information) is the DAQmx Fill In Error Info.vi. In the real-world example above the error was occurring inside the DAQmx Timing (Sample Clock).vi.


4.png

 

 

 

 

 

 

The block diagram of this VI is seen below:

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Any LabVIEW errors generated inside that VI are generated by the DAQmx Fill In Error Info.vi. This VI is, of course, essentially a simple translator between the return type (I32) output of the Call Library Function Node and a native LabVIEW error. That VI has an unwired input named depth whose default value is 1. This means that only the last link of the call chain is inserted into the error message.

 

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Solution: Always insert the complete call chain inside all DAQmx error messages.

Class data is painful, if not impossible, to properly probe when debugging LabVIEW code.

 

It doesn't need to be this way. Every other programming language I've worked with allows viewing this type of data when debugging.

 

Currently, by default, you only see probe data based on the wire's edit-time class definition, not it's actual runtime class instance. It would save me weeks (literally) a year if I could simply place a probe on a class wire and view the internal class data of the runtime class, including all levels of inheritance.

 

I realize it's not a small ask since the probe GUI would need to be dynamic (as data type/GUI elements, not just values, would need to be updated when probe is hit.)

Bug replication steps:

  • Ensure that the "Connector pane terminals default to Required" option is ticked (found in Tools >> Options >> Front Panel).
  • Connect an indicator to a VI's connector pane.
  • Right-click the indicator and select "Change to Control".
  • The indicator changes to a control, but the connector pane terminal is Recommended. It should be Required (should obey the environment setting).

Notes

  • Mis-connecting an indicator to the connector pane while believing it is a control can occur moderately frequently, especially when working with front panel elements that do not look very different when they are controls vs. indicators, for example: variants, objects, typedef clusters, system-style strings or paths.

1 (edited).png

The name of the "Get Date/Time in Seconds” function is misleading. The function should be renamed.

Combined v2.png

 

 

 

 

 

 

 

Details

  • The current name does not make it clear which Date/Time it is going to return. The words "now" or "current" are missing.
  • The "In Seconds" portion is misleading and unnecessary. The function correctly returns a timestamp data type. The timestamp represents a moment in time that is expressed not just in seconds, but also using lots of other time units such as days, hours, minutes, ms, us, ns, etc. I understand that when a timestamp is converted to a DBL, the value represents the fractional number of seconds since the beginning of the epoch, but this is an implementation detail. It should not be part of the name of the function.
  • “Get Date/Time in Seconds” would be a suitable name for a conversion function that takes in a formatted Date/Time string and outputs a DBL that represents the number of seconds since the beginning of the epoch.

Names of equivalent functions in other languages

  • .NET: System.DateTime.Now
  • C++: std::chrono::system_clock::now()
  • Python: datetime.now()

Notice that the equivalent function names contain the word "now" and omit "in seconds".

 

Perhaps the best new name for the function would be “Get Date/Time Now”. This name would be very much in line with the .NET, C++ and Python equivalent function names. This name would earn the "let's not reinvent the wheel" prize.

 

Nevertheless, I would be happy with the following names too:

  • “Get Timestamp Now”
  • “Get Current Date/Time”
  • “Get Current Timestamp”

Notes

  • Changing a primitive name may break VIs that use VI scripting to find or create this node. This is a downside. I believe that in this case the long-term benefits would outweigh the relatively minor annoyance of hopefully relatively few developers having to modify those scripting VIs to use the new primitive name.

Idea:

 

So my idea is to add an optional parameter "ObjectRef" to both GObject methods "Replace" and "Replace No Attributes":

raphschru_0-1732660843348.png

My request is mostly for replacing a control or a constant, but the proposed formalism could also work to replace any Node (SubVI, Structure, ...), a Diagram, a Panel, a Pane... by copying the properties and content of an existing one in memory.

 

 

Reasons:

 

Often in my scripting, I need to replace a control or a constant by copying an existing one. Most of the time, this is to change its data type, but also sometimes its style.

 

The current GObject methods "Replace" and "Replace No Attributes" are very handy to replace a control or a constant while maintaining their links to the other objects on the diagram, provided that you have the path to an existing (saved) .ctl file to give as a parameter to the method.

 

If the data type is not a type definition or is an unsaved type definition, things get complicated. This can happen and I don't have control over the data types passed to my tool.

 

To achieve this, I found 2 techniques:

 

1. Replace by a temporary Control file:

  - Create a new VI of type "Control VI";

  - Drop a new control using VI methods "Create from Data Type" or "Create from Reference";

  - Save the .ctl file to a temporary path;

  - Use method GObject.Replace with parameter "Path" on the old control / constant .

 

This works in most cases except when the data type contains out-of-scope typedefs. I can then work around this by disconnecting the typedefs and replacing sub-elements by path as a post-process, unless some typedefs are not saved by the user...

 

2. Recode the Replace method from scratch:

  - Drop a new control / constant using VI methods "Create from Data Type" or "Create from Reference";

  - Copy all relevant properties from the old control / constant to the new one;

  - Reconnected its terminal to the wire on the block diagram if needed;

  - For a control, relink locals, linked properties nodes, linked method nodes, references;

  - For a control, reassign it to the connector pane if needed...

  - ...

  - Delete the old control / constant.

 

This is a lot of work, seems quite inefficient and also is not future proof in case new properties are added to controls.

 

 

Regards,

Raphaël.

In a recent version of LabVIEW the height of Unbundle By Name and Bundle By Name elements, Local Variables and Global Variables was standardised to 16 pixels. This was a welcome improvement. (I'm fairly sure that the improvement was suggested by a LabVIEW Idea. I would have liked to link to that idea here but unfortunately I can't find it right now.)

 

The size of Boolean constants is currently 16 pixels (width) x 14 pixels (height). This should be standardised to 16 pixels x 16 pixels. A vertical stack of Boolean constants would better align with a stack of local variables, global variables, or UBN/BBN elements. They would also align better with the default sized LabVIEW grid (16 x 16 grid).

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Thanks!

Currently if you draw a diagram disable structure around a section of code any wire coming out of it will be set to "Use Default if Unwired". This is almost never the desired behavior, and can easily lead to bugs if people forget to connect wires through on the Enabled case. The VI should be broken until the developer makes any necessary changes in the Enabled case. Diagram Disable Idea.png

The following code will essentially do what I want, but I want this to be natively incorporated into the IDE as an option.

CaseyM_0-1695271655726.png

 

90%+ of the VIs that I write have a front panel that doesn't get shown to the end user, and yet, whenever you open a VI what does it show you? The front panel. I think the default behavior of opening a VI should be to show the block diagram ONLY. This would have several advantages for the developer:

  1. Fewer windows to manage - Even if you minimize the front panel, you can still accidentally restore the FP when you Alt-Tab or click in the taskbar which brings me to...
  2. Less clutter in the taskbar - Once you open more than a couple VIs, navigating to the block diagram of the VI you want in the taskbar becomes very unwieldy.
  3. You could more easily get to the BD of VIs running in a subpanel.
  4. It would be possible to get to the BD of a VI that has a custom run-time menu where Ctrl-E is disabled.

Ideally this would be an option in the Tools --> Options dialog (that I would always turn on).

 

This idea is similar to one posted almost 15 years ago, but I don't consider this a duplicate because this takes things a step further by not opening the FP at all.

Bundle automatically names cluster elements for some references but not to a VI.

dwb_1-1729527929738.png

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Benefits

  • Removes the need to use a separate Color Box Constant and Bundle By Name node when writing to VI server properties that take the LvFontTypeDef.ctl as an input.
  • More intuitive representation (a colour displayed as a visual colour rather than just a number).

Notes

  • The underlying data type of the Color Box is U32. Hopefully this means that this change would be "transparent" to the compiler. The change would affect only the visual appearance and  would improve the human interaction with this typedef cluster.

The idea is to decouple the icon editor from LabVIEW so users can create their own. The intention is to make it easier for people to distribute their own icon editors by only having to place code on disk and modifying an ini token.

 

This would mean modifying lv_icon.vi so that it contains nothing but a launcher that would load the new icon editor from a path specified on a LabVIEW INI token.

 

There will be a default plugin that would hold the current icon editor, the path to the default icon editor would be a part of the LabVIEW ini file on LabVIEW install.

 

I created a working prototype that does that here.

 

I want to make sure this idea gets traction before going further with this.

I often want to find any cube-dropped class constants for a particular class on block diagrams in my project.  But, to the best of my knowledge, there's no easy way to do this. It'd be great if there was an option to find these when right-clicking on a class in the project:

 

class finding option.jpg

Hopefully low hanging fruit? I'm constantly checking the error list when working in a VI that's part of a broken class hierarchy to see if the VI itself has errors or if it's just due to a hierarchy error or dependency error. I often repeatedly check it to confirm if the VI I'm currently working in has the errors and could save a bunch of time if something was different about the broken run arrow and I only had to glance at it to confirm I can move elsewhere in my development as expected, or continue to the error list to see what's really broken.

When pressing the "Stop" button when your project is loading you get this screen

 

BasvE_0-1704359642069.png

 

It seems that pressing "No" is the fastest way to abort loading but for bigger projects it still tries to load some classes/libraries/vi's which could take a lot of time.

 

I would love to see a way to abort loading the project instantly.

Currently the quickest way to open a typedef is right-click >> Open Type Def.

 

Holding down a modifier key (Ctrl, Alt, Shift, or a combination of these) while double-clicking on an existing typedef constant or terminal (Block Diagram) or control/indicator (Front Panel) would be quicker.

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Notes

  • The gesture could open the private data definition (ctl file) of a class when double-clicking on an object constant, terminal, or control/indicator.
  • Opening the typedef for inspection/modification is one of the most common actions when working with typedef clusters and enums.

Suppose that in the scenario seen below we would like to merge the error out terminal of VI 2.vi back into the main error wire. This is, of course, a common programming pattern.

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Currently we would need to insert a Merge Errors node into the existing wire (Pressing Ctrl + Space, typing "erg", then Ctrl + I is probably the quickest way to do this), then wire the error wire as desired. Currently creating a wire from the error out terminal and ending that wire onto the existing error wire results in broken wires, as seen below.

2.png

 

 

 

 

 

 

 

 

 

It would be useful to have an option that specifies that a Merge Errors node would automatically be inserted in this case. That option could be named something like "Automatically insert the Merge Errors node when suitable", and could be located in the Tools >> Options... menu alongside options such as "Place structures with Auto Grow enabled" or "Auto-insert Feedback Node in cycles".

 

When the "Automatically insert the Merge Errors node when suitable" option is ticked, a Merge Errors node would automatically be inserted in the scenario described earlier, as seen below. This would save the few seconds required to execute the Ctrl + Space, "erg", Ctrl + I sequence.

3.png

 

 

 

 

 

 

 

 

 

 

Notes

  • I would be happy if the default value of the "Automatically insert the Merge Errors node when suitable" option would be unticked, which would maintain the current default behaviour.
  • Even if the option would be ticked (enabled) by default, I think it would still make sense from a usability point of view. I suspect that the number of times people intentionally use this feature would be greater than the number of times that people wire error wires together by mistake and would wish for the wires to be broken.

Thanks!