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Property Node activated even though it's been removed from Block Diagram

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Hi,

 

I messed around with the property node of one of my controls and when I was finished and removed the property node from the block diagram it still makes my control blink.

 

How do I make it stop??

 

Is the option of Enable state not possible to set in property node mode. I'd like to go from disabled and grayed to enabled.

 

Thanks.

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Solution
Accepted by topic author Dan_Windroth
To stop the blinking :
  1. Create the Blinking property node again.
  2. Wire a False constant to it.
  3. Run your VI once.
  4. Delete the property node.
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Message 2 of 11
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Hi

 

Your blinking property might still be set. Add the property again to set it to False.

 

To set the enabled/disabled/grayed state use the "Disabled" property.

 

Hope this helps.

 

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Message 3 of 11
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@JB wrote:
To stop the blinking :
  1. Create the Blinking property node again.
  2. Wire a False constant to it.
  3. Run your VI once.
  4. Delete the property node.

 

I know this works but I have several of these persistent blinkin' blinkers.

 

Is there not a way to globally initialize the blinking properties to false when the VI first runs?  Or some way to manually 'set the default' value of the blinking properties of all indicators to false?

 

Thanks,

 

 

 

Jeffrey Bledsoe
Electrical Engineer
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Solution
Accepted by Hooovahh

@MinerHokieRamp wrote:

Is there not a way to globally initialize the blinking properties to false when the VI first runs? 

 


You can iterate through all of your FP controls and write a false constant to blinking which will have the effect of stopping the blinking effect for all FP controls and indicators.

 

Blinking Off.png

Matt J | National Instruments | CLA
Message 5 of 11
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@Jacobson-ni wrote:

You can iterate through all of your FP controls and write a false constant to blinking


Keep in mind the posted method won't go inside other controls.  So if you have a blinking control in a tab then it won't be turned off.  Same with if something is blinking in a cluster.  For these types of controls you should use the Traverse For GObjects.

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Message 6 of 11
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@Jacobson-ni wrote:

@MinerHokieRamp wrote:

Is there not a way to globally initialize the blinking properties to false when the VI first runs? 

 


You can iterate through all of your FP controls and write a false constant to blinking which will have the effect of stopping the blinking effect for all FP controls and indicators.

 

Blinking Off.png


Fantastic! It works! So, maybe I shouldn't have asked this question in the prior thread. How do I give you solution/kudos credit in this case? I suppose the moderator could provide some direction.

 

Thanks,

 

 

Jeffrey Bledsoe
Electrical Engineer
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Message 7 of 11
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@MinerHokieRamp wrote:

How do I give you solution/kudos credit in this case? I suppose the moderator could provide some direction. 


The unofficial forum guidelines covers this.

 

https://decibel.ni.com/content/docs/DOC-40451

 

Basically click accept solution and kudo button as you like, no penalty for giving too many kudos, or marking solutions.

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Message 8 of 11
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@Hooovahh wrote:

@MinerHokieRamp wrote:

How do I give you solution/kudos credit in this case? I suppose the moderator could provide some direction. 


The unofficial forum guidelines covers this.

 

https://decibel.ni.com/content/docs/DOC-40451

 

Basically click accept solution and kudo button as you like, no penalty for giving too many kudos, or marking solutions.


I clicked the kudos button, don't see an 'accept solution' button.

Jeffrey Bledsoe
Electrical Engineer
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Message 9 of 11
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You have to be the original author to mark it as a solution in this thread.  If you were, you could mark multiple solutions.

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Message 10 of 11
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