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Super basic Factory Pattern question

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@PaulOfElora wrote:

LOL - I started my 1st programming in oh 1977 or so, standing in line in front of the punch card reader at midnight, praying that my Fortran assignment would compile... For my elderly neurons, this has been a great workout, rewinding to 1977 and basically starting over!  It's all good!  Thanks $10^6 for your help! paul


Yeah those are cool! I've never worked with them, but they did have the punched strip rolls at dads job. I started programming on the Vic-20, Spectrum 16k, to later switch up to the C64, but my first real computer related job was building 486's. My first real programming job (although i did a bunch of macros and scripts as System administrator) was actually my previous one, and it was a LV job. So i've been working with LV for some 12 years now. 🙂

G# - Award winning reference based OOP for LV, for free! - Qestit VIPM GitHub

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Are you kidding? They were horrible! One dreaded dropping your stack of cards - they had no meaningful lettering on them, so you were sunk if you did.  Definitely a heinous form of torture for students in any technical field.  The Bad Old Days for sure!  I used LV up until 2005, then got into other stuff, came back to it about 8 months ago, relearning old stuff, learning lots of new stuff (thanks to you and this fantastic community!).  It's come along way.  This quarantine has really helped me - free NI training, time at home to code.  Feel sorry for the billions for whom it hasn't been so beneficial😓

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@PaulOfElora wrote:

Are you kidding? They were horrible! One dreaded dropping your stack of cards - they had no meaningful lettering on them, so you were sunk if you did.  Definitely a heinous form of torture for students in any technical field.  The Bad Old Days for sure!  I used LV up until 2005, then got into other stuff, came back to it about 8 months ago, relearning old stuff, learning lots of new stuff (thanks to you and this fantastic community!).  It's come along way.  This quarantine has really helped me - free NI training, time at home to code.  Feel sorry for the billions for whom it hasn't been so beneficial😓


Haha, i meant cool as in a cool bit of history of programming. Dropping a pack or spilling coffee on it can not have been fun! I've heard several stories of keeping the program together with a rubber band and it snapping when transporting it ... Then the 8" floppys came and things got a lot better, but kind of sensitive to being too close to magnets ... (don't store it by your old CRT) 😄

G# - Award winning reference based OOP for LV, for free! - Qestit VIPM GitHub

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Funny - down Memory Lane for the Geek Tribe😋

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I'm a late bloomer… Started doing assembler on the c64, on a 8088 later on. In my defense, I was 12..

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C64 was my starting point too, but I think I was around 15.  Mainly Basic, but a few little ventures into assembly.  Mass storage was a standard cassette tape, and the recorder/player used a mechanical odometer as the only means to know where a particular program was stored on the tape.

 

My most pointless project: redefining the keyboard character bitmaps to display Braille dots on the CRT.  Who could possibly benefit from this?!?  (And no one did...)

 

But I do think back fondly on an age when there seemed to be endless time to dabble about pointlessly.

 

 

-Kevin P

ALERT! LabVIEW's subscription-only policy came to an end (finally!). Unfortunately, pricing favors the captured and committed over new adopters -- so tread carefully.
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@Kevin_Price wrote:

My most pointless project: redefining the keyboard character bitmaps to display Braille dots on the CRT.  Who could possibly benefit from this?!?  (And no one did...)

 

But I do think back fondly on an age when there seemed to be endless time to dabble about pointlessly.


I did demos. My friend cracked games, and made demos\intros. I think my demos ended up in cracked games, but never did this myself. Frankly, I didn't have the resources and\or network.

 

Pointless? Sure.

 

But I learned a lot. Hex numbers, Binary numbers, Lookup tables (to make Lissajous figures), assembler, hacking, etc.. Stuff I still use most of my working days.

 

It also learned us to be 'digitally' resourceful. There was no internet, just some BBS. But I didn't have a modem.

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@Kevin_Price wrote:

C64 was my starting point too, but I think I was around 15.  Mainly Basic, but a few little ventures into assembly.  Mass storage was a standard cassette tape, and the recorder/player used a mechanical odometer as the only means to know where a particular program was stored on the tape.

 

My most pointless project: redefining the keyboard character bitmaps to display Braille dots on the CRT.  Who could possibly benefit from this?!?  (And no one did...)

 

But I do think back fondly on an age when there seemed to be endless time to dabble about pointlessly.


Ah yes! For the cracked games you had to load a turbo loader and then Fast forward your cassette to the right number on the odometer. I had 1 A4 for each cassette with the index list. "Yie are  Kung Fu" - 136 and so on. (Isn't the odometer in feet or something?)

G# - Award winning reference based OOP for LV, for free! - Qestit VIPM GitHub

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wiebe@CARYA wrote:

I did demos. My friend cracked games, and made demos\intros. I think my demos ended up in cracked games, but never did this myself. Frankly, I didn't have the resources and\or network.

Pointless? Sure.

But I learned a lot. Hex numbers, Binary numbers, Lookup tables (to make Lissajous figures), assembler, hacking, etc.. Stuff I still use most of my working days.

It also learned us to be 'digitally' resourceful. There was no internet, just some BBS. But I didn't have a modem.


Demos? I was never that good, but me and a friend did some music on the Amiga in Fasttracker and stuff. 🙂 I don't think it ever left his room though.

G# - Award winning reference based OOP for LV, for free! - Qestit VIPM GitHub

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@Yamaeda wrote:

@Kevin_Price wrote:

C64 was my starting point too, but I think I was around 15.  Mainly Basic, but a few little ventures into assembly.  Mass storage was a standard cassette tape, and the recorder/player used a mechanical odometer as the only means to know where a particular program was stored on the tape.

 

My most pointless project: redefining the keyboard character bitmaps to display Braille dots on the CRT.  Who could possibly benefit from this?!?  (And no one did...)

 

But I do think back fondly on an age when there seemed to be endless time to dabble about pointlessly.


Ah yes! For the cracked games you had to load a turbo loader and then Fast forward your cassette to the right number on the odometer. I had 1 A4 for each cassette with the index list. "Yie are  Kung Fu" - 136 and so on. (Isn't the odometer in feet or something?)


I didn't even know it was (called) an odometer.The counter thingy, right? The floppy disks\drives where a great improvement. They where as expensive as the computer at first, both F500,-. Probably about 200 big macs. We only had a computer because my father wrote a book (a Physics book for mid-school).

 

Every now and then I start up my old C64 (I have 3 or 4). Somehow I have no idea how, but I get things start Load "something",8,1 if I had to guess. It's weird that if I have the think in front of me, I just know what to do, and it just seems to work.

 

I had to redo a year at school, but my father didn't mind. He saw potential in my assembly skills.

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