06-30-2006 04:49 AM
Hi Bruce,
I just reread the description of the Conding Challenge.
There it is indead explained how scoring is done.(2 points for loss, 1 for draw, and 0 for win)
Please ignore the previous question.
06-30-2006 09:09 AM
06-30-2006 09:31 AM
@Bruce Ammons wrote:
As you recalled, the scoring is 2 points for losing, 1 point for draw.
If by "losing" you mean having the other player complete a line, then this means that 2 of the top 4 entries (including the first) were either coded "with extreme haste" or by someone who has practically zero LV experience who thought the code would mocked. Apparently the code didn't just look good, but was good.
Seasoned LV programmers, coding challenges winners and optimization experts such as Shane, Altenbach and Kevin Price came out in the last places? What's going on here? Is the random approach really that good against players with a method or did people simply not invest enough in their algorithms?
06-30-2006 09:51 AM
06-30-2006 09:59 AM
🙂
ohw313 a écrit:
...Maybe they are holding back until the closing date and not show all their cards to early...
06-30-2006 10:04 AM - edited 06-30-2006 10:04 AM
Message Edited by shoneill on 06-30-2006 05:04 PM
06-30-2006 11:05 AM
@ohw313 wrote:
I really expected the likes of Albenbach and Shane to destroy it.
The only Al...bach entry that Bruce currently has is my first instant sketch with code roughtly the size of a postage stamp and virtually no strategy. 😉
I'm so proud of my baby because it did not make any illegal moves so far! 😮 It's also blazingly fast!
Bruce, I wonder if you have any speed statistics on all the entries? I wonder how slow the top entries actually are. How about total code size?
06-30-2006 11:34 AM - edited 06-30-2006 11:34 AM
I haven't put any time into this for quite a while now. All I've got up my sleeve is a slight variation I mentioned a few weeks back that I haven't posted or submitted. It's marginally more aggressive than KP2a, and I think it'd score slightly better, but probably not enough to bump me up in the ranks. But thanks for the running this prelim round, Bruce! It definitely gets my interest sparked again. The only problem is that I don't really have any new ideas
, and thus far most of my intentional well-planned tweaks have actually made my player worse.
I'm not a stats expert, but despite the lack of an actual tie, I wonder whether the top 3 rankings (without random players) are really statistically significant? 9906 ohw313, 9894 Dan Marlow, 9888 Toe Jam -- less than 0.2% difference. I'm still of the bias that points scored against tougher competition should somehow count more than points scored against weaker competition. Might it make sense to add a tournament-like element to ranking? Use the first all-comers scoring to identify the players scoring within some % of the point leader, then do another round with this small # of elite players matching up against each other more times. Yeah, there's endless ways to try to compare & evaluate...
-Kevin P.
Message Edited by Kevin Price on 06-30-2006 12:36 PM
06-30-2006 04:30 PM - edited 06-30-2006 04:30 PM
by someone who has practically zero LV experience who thought the code would mocked.
I wonder whether the top 3 rankings (without random players) are really statistically significant? 9906 ohw313, 9894 Dan Marlow, 9888 Toe Jam -- less than 0.2% difference.
Message Edited by Daklu on 06-30-2006 02:32 PM
06-30-2006 09:02 PM