06-21-2022 10:05 AM
Put an instance of the attached typedef on a FP.
Reduce the heights of the sliders.
Change the cluster autosizing to "Size to Fit"
It doesn't work properly; it sizes to the original in the TD.
06-21-2022 11:02 AM - edited 06-21-2022 11:02 AM
I don't know if this is the full solution, but when messing around with your type def, I noticed that if I made the slider's "text display" visible, it is located under the main slider graphic. This may be forcing the cluster frame to be longer than it needs to be, even when that element is normally hidden.
You may be able to adjust the slider's text display indicator position on the original type def, or just remove it altogether.
edit: spelling
06-21-2022 03:06 PM
@playerm1 wrote:
I don't know if this is the full solution, but when messing around with your type def, I noticed that if I made the slider's "text display" visible, it is located under the main slider graphic. This may be forcing the cluster frame to be longer than it needs to be, even when that element is normally hidden.
You may be able to adjust the slider's text display indicator position on the original type def, or just remove it altogether.
edit: spelling
Nice try, but no cigar.
06-21-2022 04:10 PM
If I make all 4 "Text display" boxes visible, then hide them all, it seems to behave as expected afterwards. Still weird...
06-22-2022 01:16 AM
This is really strange.
After reducing the size of the 4 sliders, I set the cluster size to "Arrange Vertically" and "Arrange Horizontally" to see what happens and I was quite surprised that this empty space also appears in these cases.
The behaviour remains the same even after "Disconnect from Type Def.". This surprises me even more.
PS : LV 18 SP1