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Every now and then, I stumble upon the following error when trying to use the "Match Regular Expression" node in a inlined/malleable VI:

 

raphschru_0-1727975484834.png

 

If I understand correctly this discussion, this is because it is an XNode, which is currently (or definitively) not supported in inlined VIs.

But further in the discussion, it is said that an exception was added in the compiler to allow inlining the "Error Ring" XNode.

 

My idea is to consider adding the same exception for the "Match Regular Expression" XNode, or make any modification that would result in this node being inlinable.

 

Also, there is nothing in the generated code of the "Match Regular Expression" XNode that prevents inlining!

All it really does is using a CLFN to call function "MatchRegExpEfficient" from the LabVIEW library.

 

Regards,

Raphaël.

Hi all,

image processing is not anymore the "tough stuff"/"niche" of the past. Videos are everywhere now, maybe even more than sounds. So functions that handle video should be included in the cross-platform standard labview, at least for the essential functions (reading/writing files with a minimal set of codecs, acquisition of frames through ip or usb for common protocols, conversion between image format for display and processable data). This would attract a lot of young users. It would also jumpstart future developments of labview in the direction of AI.

Thx

VI Analyzer is great tool but can only perform static analysis on VI (as far as I know). It could be nice to run some tests on libraries / classes or even projects files as well to enforce good practices. 

I often want to find any cube-dropped class constants for a particular class on block diagrams in my project.  But, to the best of my knowledge, there's no easy way to do this. It'd be great if there was an option to find these when right-clicking on a class in the project:

 

class finding option.jpg

I may want to use it 0-5% of the time.

However, I want to scroll through cases in a structure 95% of the time.

 

Making the 5% use case the default (ctrl-scroll) was a bad design choice.

Reverse it before it's ingrained.

 

(ctrl-shift-scroll is frankly awkward and imagine will become painful eventually)

 

 

Currently the quickest way to open a typedef is right-click >> Open Type Def.

 

Holding down a modifier key (Ctrl, Alt, Shift, or a combination of these) while double-clicking on an existing typedef constant or terminal (Block Diagram) or control/indicator (Front Panel) would be quicker.

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Notes

  • The gesture could open the private data definition (ctl file) of a class when double-clicking on an object constant, terminal, or control/indicator.
  • Opening the typedef for inspection/modification is one of the most common actions when working with typedef clusters and enums.

Check out this nice readable diagram:

labels.png

Whoa there pardner, not so fast. The control reference labeled "Numeric 1" is actually linked to the "Numeric 3" control. And the property node labeled "Numeric 2" is actually linked to the "Numeric 1" control. Etc., etc.

 

I see no reason to change the labels of Control References and Implicit Property/Invoke Nodes. If you need to document them beyond their label, attach a free label to them. We don't allow changing the labels of subVIs, so the precedent has been set. For the sake of diagram readability, we shouldn't allow changing labels of these objects either. 

Quiztus2_2-1754045229444.png

Currently, when right-clicking a Messenger channel tunnel in LabVIEW, the context menu only offers the option to create a channel reader. However, Messenger channels support multiple writers, so it would be both logical and convenient to include a "Create Channel Writer" option directly in the popup menu.

At present, users must manually insert an element of the channel wire’s type and then create a writer from its output—an unnecessarily cumbersome workaround for a simple task.

This seems like an oversight rather than a technical limitation, and adding this feature would streamline development and improve usability for anyone working with Messenger channels.

Class data is painful, if not impossible, to properly probe when debugging LabVIEW code.

 

It doesn't need to be this way. Every other programming language I've worked with allows viewing this type of data when debugging.

 

Currently, by default, you only see probe data based on the wire's edit-time class definition, not it's actual runtime class instance. It would save me weeks (literally) a year if I could simply place a probe on a class wire and view the internal class data of the runtime class, including all levels of inheritance.

 

I realize it's not a small ask since the probe GUI would need to be dynamic (as data type/GUI elements, not just values, would need to be updated when probe is hit.)

I would like it if LabVIEW offered the option of creating Block-Diagram-Only VIs. These VIs would be just like regular VIs, but without the Front Panel window.

 

BD-Only VIs would be beneficial because:

  • They would remove the need to spend a few seconds tidying up the Front Panel of every VI. In a large application most VIs do not have a user-facing GUI. Most of the time tidying up the FP is "busywork" that slows down the developer. (The alternative: creating BD code without ever looking at the FP results in the FP being a mess, which is even more undesirable than wasting a few seconds to tidy the FP up.)
  • They would reduce the developer workload, thus making developers faster.
  • They would reduce the surface-area of the codebase.
  • They would replicate functionality that exists in all text-based languages where creating functions or methods does not involve "touching" a GUI.

BD-Only VIs would be my default choice for small, low-level VIs that serve as subVIs deep inside my application. For example, does a VI that takes "a", "b", and "c" as inputs, and outputs "3D Distance = sqrt(a^2 + b^2 + c^2)", really need a GUI (the Front Panel)? Do most class accessor VIs really need a GUI (the Front Panel)?

 

Notes

  • I realise that implementing BD-Only VIs is not trivial. But I believe that the benefits would far outweigh the implementation cost.
  • The Connector Pane functionality would have to be implemented in the Block Diagram. This has already been suggested by CaseyM in a comment to his popular Make the default behavior of opening a VI open ONLY the block diagram idea: "Hell, you could even add the connector pane wiring functionality to the BD - then I'd have even less reason to go to the FP on most VIs."
  • Steen Schmidt has aluded to the need for BD-Only VIs in a comment from 2014 to the popular Allow ONLY the Block Diagram to be opened Without Front Panel idea: "But this idea of Jack's here is about being able to have the BD open only, and leave the FP closed. Not about having VIs without FP at all (that discussion is a totally separate one, which we will have hammered out in due time :-)."
  • I would be happy if, for technical reasons, BD-Only VIs would use a dedicated file extension, for example ".vibd", similar to how malleable VIs use the dedicated file extension ".vim".
  • It would be ideal if BD-only VIs could be converted to regular VIs, and vice-versa. But I would be happy if, for technical reasons, this is not possible or too difficult to implement.

Thanks!

I just realized that when creating an interface you cannot create property node folders.

 

You can see from the pictures below that option is missing from interfaces.

 

second.pngfirst.png

 

You can also see from that screenshot that it is possible to have property folders in interfaces and they work just fine. You have to edit the xml to do that, but it works. So it is implemented, it is just removed from the IDE.

 

Now I talked to Darren and he seemed to think the original reasoning was "Well property nodes are for storing things in the class private data and there is no private data with an interface, so you don't need them." I can't really argue with that logic, however, there are times when an existing class uses a property node and you want to create an interface that includes that method. For example you may have multiple instruments that have a VISA ref property. You currently can't create an interface with that "write VISA ref" VI (without editing the xml.) If you create a method with the same name/conn pane and it is not in a property folder, the compiler complains. Now you could just go back and edit the original class and remove the property node and just use a regular method. However then you break every piece of calling code that is using a property node.

 

Here is a use case, which I think is fairly common - it happens to me a lot:


I inherit some code. It is using some particular instrument (Oscope, DMM doesn't matter) They want to support another similar instrument (maybe newer version of the DMM).

 

The instrument code is wrapped in a class. Great. As a first step, I can refactor. I can create an interface that has all the same methods and make the code rely on the interface. If it is a class wrapped in a DQMH module, all I have to do is replace the object in the Shift register with the interface and somewhere set the concrete class in the initialize. It all works exactly the same as before, but now I have an interface.

 

Then I create another class that implements that interface and add some logic to pick which one - some kind of factory. Done. I've made very minimal changes to the existing code and it now supports a different instrument. This is the holy grail of OOP. I create a new class and just inject it and everything works.

 

Not so fast. NI has decided I shouldn't be able to do this if the class uses a property node (oh no!) why? I should be able to have 2 classes that both have the same property. Sure the data's not getting stored in the interface, but what does that matter?

 

It does matter to the compiler. If I want to do what I proposed above and the original developer used property nodes anywhere this doesn't work directly. I have to either do some xml hack on the interface or I have to replace all the property nodes in the calling code with subvi calls and then go edit the class and remove the property folders. Why?

 

It seems like all that is needed is enabling the right click menu, because if you manually edit the xml, it all works. That is already implemented for classes, so I imagine the fix would be rather simple.

The smaller footprint of the Local Variables in 2010 has increased usability of the IDE and readability of the LabVIEW language. Another node that could benefit from a smaller footprint is the User Event Ref Constant.

 

Below is some conceptual artwork on what a smaller footprint might look like. Feel free to post more concepts!

 

21658iE20B431D386A4E45

As part of everyday class development, I often want to track down everywhere where certain class data is being used. Would be convenient if there was a shortcut for doing this...perhaps something like:

 

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                                            "Build Path" should be Growable

 

                              something like this,

 

 

toto.png

I don't use conditional disable structures very often...but when I do, I've always found it a bit annoying that I need to pull up the documentation in order to check what the available options are, and expected string formatting. For symbols with a defined list, why not expose these options through drop-downs?

 

_carl_0-1634052992681.png

 

Once in a while I complain about font issues in general (here, here, or here), but one of the really weird things are the font sizes as used in LabVIEW.

 

The font dialog lists them as units of pt, but for some reason they are quite different in size from the same sizes in any other applications (browser, word, etc.). LabVIEW also shows other problems, for example tahoma 14, 15 all look exactly the same... why??

 

Here is a side-by-side comparison of a wordpad document and a LabVIEW panel. Each line is configured for the indicated font size.

 

As you can easily see, LabVIEW is the exception. Any other applications I tried agrees with the left panel.

 

Idea -->LabVIEW should also standardize here!

 

 

 

The QControl Toolkit is a fantastic library of tools for developing reusable UI components. I think they are a great alternative to XControls. Not only does the QControl Toolkit provide me the framework for developing my own QControls, but it also ships with some fully functional QControls, my favorite probably being the tree with checkboxes.

 

I think QControls are useful enough for all LabVIEW users that they should be part of the LabVIEW core product instead of an add-on toolkit.

When using the Rearrange Cases window with a Type Specialization Structure, the case list only shows either Declined, Accepted or Ignored. This makes it difficult to know what cases are being reordered. Similar situations occur with a numeric case selector (just a list of numbers) and event cases (dynamic events with the duplicate default wire labels).

 

rearrange-subdiagram.png

This idea is to add the subdiagram label of a case next to each entry in the case list. This would add some context to each item, and make rearranging cases quicker and less error prone.

 

rearrange-subdiagram-labels.png

Alternately (or in addition to the above) would be the ability to preview the contents of the selected case / subdiagram, much like the preview when selecting a dynamic dispatch VI in a class hierarchy. This would be useful for cases with no subdiagram label, or in the case of the type specialization structure, allow visual comparisons of which case should be evaluated in which order.

 

rearrange-subdiagram-labels-preview.png

There are times when I leave a VI with modal properties open and then I run the main application that also calls this VI if opened in the development environment. This locks all running windows due to the modal VI. I propose a button in the taskbar that aborts all running VIs OR perhaps a list is opened on right-click of all running VIs 🙂

 

abort_all_running_vi.png