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I don't know how many times I've added a case statement post-programming, but I do know that there isn't an easy way to make a tunnel the case selector.  Usually I delete the tunnel and then drag the case selector down and then rewire, there should be an easier way.  For loops and while loops have an easy way to index/unindex or replace with shift register, why can't a case statement be the same?

Case2.PNG 

Case3.PNG 

When looking for unexpected behaviour in time or memory usage of a project the Profiler is useful and easier than the execution tracer, but it could be made much more useful by adding the ability to monitor for changes and analyse the issues.

 

Mads_0-1695798309247.png

 

Issue:
Currently detecting how the memory or run counts e.g. of a VI changes over time you have to take snapshots, save them and then compare the values in e.g. Excel. (which the saved traces do not directly fit into either...)

Proposed feature: Trends
It would be nice if you could just set the tool to automatically sample and log all/selected numbers regularly and then be able to view the trends. 

 

Proposed feature: Automated Analysis
Having trends will help in manually detecting issues, but the profiler could also have tools that helped you in this, e.g. highlighting which VIs show a continous growth in memory. This could also then be expanded by being able to call a VI analyzer on any given VI - preferably made/set up to identify possible reasons for a memory leak e.g. (unclosed references, continous array building e.g.).

Classes? OOP? ... Huh?

Even if you don't (yet) work with LV classes, you may have noticed that they are starting to become increasingly widespread in the LV world. In fact, the excellent new Actor Framework that ships with LV2012 relies heavily on classes. LV classes are great but they can impact on your performance as a developer as your application becomes larger. I'd encourage everyone to click the magic KUDOS button for this idea, since classes will likely affect us all sooner or later!

 

 

The problem:

Most class-based architectures contain some degree of linking. One form of linking is inheritance where parent-child relationships are implicitly defined, and another form of linking arises from nesting libraries where classes (e.g.) are placed inside other libraries.

 

Unfortunately as the linking increases in a project, the IDE starts to become very sluggish! Those who have worked on mid-sized class-based applications know the symptoms:

  • Opening the "class properties" window takes 10 seconds or more
  • Renaming a class brings the editor to a standstill

For many projects these symptoms are a minor annoyance, but as your project grows they can become a serious impediment to productivity. Why should it take over 30 seconds to modify a class's inheritance?!

 

Obviously careful design can reduce linking to some extent, but that just postpones the pain. The reality is that all class-based projects start to suffer from these symptoms once they reach a "resonable" size.

 

 

The idea:

Improve the responsiveness of the LV editor when working with classes.

  • Highly repetitive tasks such as editing a class library's icon deserve a snappy response from the IDE, regardless of how many classes I have loaded!
  • Modifying inheritance is a fundamental operation. It should be quick and easy! (See this related idea)
  • Placing classes in libraries promotes good project organisation. It should *not* bring the editor to a grinding halt!

hierarchy.png

 

Credits:

Others have written about this topic well before me. Here are a few relevant discussions:

Feel free to link more! Smiley Happy

Hi,

 

Sometimes we have to check the execution of just a part of a long VI and I use to do is:

- set a breakpoint just before the part,

- run the VI,

- wait for the breakpoint,

- set highlight

- and follow the execution.

 

I believe that would be nice to set the highlight just like breakpoint clicking over the wire and, when the execution reaches it, show the execution.

 

LV_Lamp.jpg

The Swap Values node only supports a Boolean input on the '?' terminal.

swap-values-error-cluster.png

It should also support an error cluster input, in the same way as the Select node (pictured) and many other nodes with Boolean inputs.

Hello,

 

As shown in below image we can see that, if I index numeric array and wire it with any of the node from numeric function it gives un-aligned wire whereas as same process if I use Boolean function at output of index it gives well aligned wire.

So due to this numeric function node wire to index out terminal makes our code with full of wire bends which is not as per NI LabVIEW coding standards also.

So here, I want to draw attention for NI, to do some correction to specific numeric function nodes so we can make neat and clean code in LabVIEW.Wire cleanup.PNG

Title says it all. Have a slider or pull-down that increases or decreases the highlight execute rate.

Problem

When creating an installer for my built LabVIEW application, I really dislike having to choose between including the RTE installer (and having a 100+ MB installer for my application) or not including it (and requiring my users to download and install the RTE as a separate step).  Typically, I'll build two installers at the same time (with roughly duplicate build settings): a full installer w/ RTE and a light installer w/out the RTE.

 

Proposed Solution

What would be much nicer would be if my app's installer were able to download and install the RTE, if necesary.  Actually, this is common practice, these days, for users to download a small installer that then downloads larger installer files behind the scenes.

Windows 10 now handles long file paths although it has to be enabled with via various possible registry or group policy edits. Windows applications have to opt in. LabVIEW source code should be able to utilize long file paths.

The compare tool is fundamentally broken which is somewhat shocking considering that such a tool is essential to any sort of large scale or long term software development.

 

Attached is a basic LV 2023 example which illustrates some of the many flaws with the tool.  If you compare "old version" and "new version" vi without including cosmetic changes, the tool shows 33 differences, most of which are incorrect.

 

Auto-indexing of arrays in for and while loops are a nice luxury in LabView.  One option that could save much time would be a menu option to turn on conditional indexing, this would expose a boolean terminal under the auto-index icon to select if the current itteration should add the itteration to the array or skip it.  From an execution standpoint there would only be a minor performance hit (could still preallocate max array size on for loops and automatically return used subset).  This could also work for autoindexed in but would have less use that the autoindeded out case.  I know I have built many conditional arrays inside of a for loop and it requires a case selection and a build array making the code less readable and requires time and thought.  It can also be less efficient than a compiler can do.

 

See the example below which would run a for loop and only build array of < 0.1

 

Conditional autoindex.jpg

It would be useful to have a node that could be fed any wire and return the size (in bytes) of the data on that wire. In other words, the node would return the number of bytes that the wire occupies in memory.

 

1 (edited).png

 

 

 

 

 

 

For example, the node would return a value of:

  • 1 byte when fed a U8 wire
  • 2 bytes when fed a U16
  • 4 bytes when fed a I32
  • 8 bytes when fed a DBL
  • 800 bytes when fed a 1D array that contains 100 DBL elements
  • 9 bytes when fed a cluster that contains a DBL and a U8
  • 9 bytes when fed an object that contains a DBL and a U8
  • 18 bytes when fed an object that contains two other objects that occupy 9 bytes each
  • and so on

Notes

  • The node would would enhance LabVIEW programmers' ability to monitor and audit memory usage.
  • The node may serve as an additional tool to detect memory leaks (by repeatedly calling the VI on the same wire and checking whether the size is going up).
  • The node would simply be interesting to programmers interested in performance and would enable programmers to learn more about LabVIEW internals.
  • The node would be useful especially to query the size of complex data structures, such as objects that contains other objects that themselves contain objects, or clusters that contain arrays, or arrays that contain clusters, or objects that contain DVRs.
  • I would be happy if the node had a second input named "Mode" (or similar). This input may be a typedef enum with items named "Shallow Measurement" and "Deep Measurement" (or similar). This input could be required, recommended, or optional.
    • When "Shallow Measurement" mode is selected, the node would return the size of all the by-value data fields in the main input wire, but would not add up the size of data referenced by DVRs or other references. For example, a wire that contains a cluster that contains a DBL, a U8, and a DVR would return perhaps 13 bytes (8 + 1 + presumably 4 bytes for the DVR reference itself). It would not add to the result the size of the data referenced by the DVR.
    • When "Deep Measurement" is selected, the node would recursively scan all data structures, including DVRs and other references.
  • In both "Shallow Measurement" and "Deep Measurement" modes there should be no limit to the scanning depth. In other words, if a cluster contains a cluster that contains a cluster and so on, they should all be measured regardless of the nesting depth. Similarly, if "Deep Measurement" is selected, and a DVR contains a DVR that contains a DVR and so on, the data behind all these DVRs should be added to the total.
  • When in "Deep Measurement" mode and fed a Queue reference wire, the node could perhaps return the size of all the data in the queue. In other words, the size of all the elements present in the queue.
  • Perhaps the LabVIEW compiler already uses a "Get Data Size" function internally? If such a function already exists, perhaps it would be relatively straight forward to expose it as a node in the palettes?
  • Perhaps the best location for this node would be in the Programming >> Application Control >> Memory Control palette.

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Thanks!

Currently, you can place a probe on a wire while developing, which is an indicator of the data on a wire. I want the ability to CONTROL the data on the wire, with a data forcing mechanism.

 

The implementation would be very simple... right click on a wire, and in the context menu the option "Force" would be right under "Probe." It would pop up a window of the forcing control, and while the VI is running and forcing is set to "Enable", the programmer can control the values that pass on the wire. If the force window were set to "Disable", the data in the wire would be completely controlled by the VI's logic.

 

DataForcing.png

 

I think the implementation by NI could be trivially simple. If you only allow a forcing control to be added during edit mode (not while the VI is running), the force could be added as an inline VI (as denoted by the green rectangle on the wire). The code inside the inline VI would be as follows, and the front panel would be "Data Force (1)" as shown above.

 

ForcingImplementation.png

 

Of course, if you could add a force to a wire during runtime like probes, props NI. But I would be PERFECTLY happy if you could only add these force controls in edit mode prior to running.

 

One level further (and this would be AMAZING, NI, AMAZING): enable and disable certain parts of the cluster that you would like to force and allow the other elements to be controlled by the VI logic. I made the example above because it would be very natural to ONLY force Sensor1 and Sensor2, and letting the output run it's course from your forced input.

I think it would be nice if LabVIEW was smart enough to know that when I drop a For Loop around scalar inputs it doesn't auto-index output tunnels - but rather uses Shift Registers - for matching inputs and outputs.

The common use case for this is with the Error input/output - it annoys me how it becomes an Array output.

 

As it is already wired, inline and not broken, dropping a For Loop around it should not break my code! 

 

Reference or Class inputs are other use case too - I want to pass the same thing around not create an Array

Shift registers are better than non-auto-indexed tunnels (other option) as they protect the inputs on zero iterations.

 

21826iFF181EE2E7ECE408

 

This would remove one step required for most use cases, speeding up my development experience.

So when it comes to using a queue, there is a somewhat common design pattern used by NI examples, which makes a producer consumer loop, where the consumer uses a dequeue function with a timeout of -1.  This means the function will wait forever until an event comes in.  But a neat feature of this function is it also returns when the queue reference becomes invalid, which can happen if the queue reference is closed, or if the VI that created that reference stops running.

 

This idea is to have similar functionality when it comes to user events.  I have a common design pattern with a publisher subscriber design where a user event is created and multiple loops register for it.  If for some reason the main VI stops, that reference becomes invalid but my other asynchronous loops will continue running.  In the past I've added a timeout case, where I check to see if the user event is still valid once every 5 seconds or so, and if it isn't then I go through my shutdown process.

 

What I am thinking is that there could be another event to register for, which gets generated when that user event which is registered for, becomes invalid so that polling for the validity of the user event isn't necessary.

 

before:

before.png

after:

after.png

Cluster Size as a Wired Input:

 

  • Easier to see
  • More implicit
  • Nearly impossible to forget to set it (if it were a required input).

 Cluster Size.gif

Searched briefly but couldn't find any ideas about this.

 

I know we have the ability #via_ignore comments to ignore specific tests for a specific VI, but I am looking at a different use case.

 

Here's the use case, I use DQMH. When you create a new DQMH module there is a lot of plumbing code that comes with it. It's standard stuff. Very rarely do I have to open or edit it. Much of it is scripting generated. It often fails tests but I don't care. In addition to failing, it takes up test time, which slows my feedback loop. I would a way to signal to VI analyzer to skip these files. I know I can use the VIAN API to limit the files it checks, but I was thinking there had to be a better way. 

 

Implementation Ideas - I had 2 main ideas

- Regex matching on VI names - with the regex pulled out of a text file somewhere ala gitignore. Many of the DQMH generated VIs have standard names, so that is easy. When generating events, they don't but you could easily add a prefix/suffix or something that the regex would pick up.

- Using the Tag API to tag the VI. I like this because the scripting can just apply the tag or apply it to the template the scripter uses. Downside is: kind of hidden from the user and perhaps if I decide to make some edits to this VI  I may want VIAN to stop ignoring it and it's not immediately obvious how to do that.

 

Note:

I picked the Execution and Performance Label because it didn't seem to fit any of the labels easily. If this is the wrong label and you are an admin, please relabel it.

 

 

This idea came from customer Jason Willis during an NIWeek 2012 brainstorm session with LV developers. To me, it seemed like a good idea, so I figured I would post it to the community to flesh it out and see what kudos it gets.

 

When you have a reentrant VI, you have the one real VI and many clone VIs. Debugging the clones is hard. One way to make it easier might be to make the probes behave like the breakpoints do.

 

When you put a breakpoint on an individual clone, only that clone gets the breakpoint. But if you put a breakpoint on the real VI, all the clones get that breakpoint. That gives you a way to stop at a point of execution regardless of which clone gets pulled from the clone pool.

 

We could make probes do the same: if you put a probe on a real VI, any time the block diagram of a clone gets opened, a probe would be added to its wires in the same locations as on the real VI. If you removed the probe from the real VI, all the duplicate probes on the clones would go away too. But if you added a probe to a clone, the other clones would not get a probe.

On a For Loop that is configured to have parallel iterations there is a nifty feature when using errors on a shift register.  This feature is explained in an article here.  It basically ensures that For Loops that run 0 times, will preserve the incoming error as if the tunnel was a shift register.  However this feature also means that errors from iteration 0, won't be passed into iteration 1.  What is returned if the loop runs 0 times is just the incoming error.  But if it runs for more than that, the errors are all merged and returned will be the first error seen.

 

Untitled.png

This idea is just to allow this already existing feature to work on non-parallel configured For Loops.  When would this be useful?  Say I want to delete an array of files.  I want to attempt to delete all files, even if there is an error in trying to delete some, just keep trying to delete the other files.  Initially you may think this:

 

Untitled2.png

But that has the clear problem that if the incoming array is empty, then the error will be cleared.  So we often do something like this.

Untitled3.png

And honestly this bit of code isn't that big of a deal, but this feature already exists.  However it only works on For Loops that are configured to run iterations in parallel.  In this case I might be attempting to delete files in a specific order due to their placement on disk, and running in parallel isn't what I want.

 

Since not everyone wants all errors in loops to act this way it would need to be a right click menu to turn the tunnel into a normal one, a shift registered one, or a preserve and merge one.

Untitled4.png

That is what I want.

Using 2023 for the first time (skipped 2021 and 2022)

 

QuickDrop used to be quick.

It was very convenient.

 

Now it takes a second to load.

 

That's pretty inconvenient if you're trying to... do much of anything.

 

Best example: If you're trying to remove code (Quickdrop's Control-R), now instead of quickly removing the selected code, you get to deal with accidentally RUNNING your VI (Menu's Control-R)

 

Please make it Quick again